I am a Design Student specializing in 3D Character Design.
I have always been passionate about game development, starting as soon as the age of 12, ever since taking part in game jams, student- and personal projects, to further my 3D art journey.
My passion for Characters comes from their ability to transport us into not only different worlds, but their ability to enthrall us and emotionally bond with them and their stories.
- Guided four teams of Students in creating unique games for an
exhibit at the Museum ‘Grube Messel’
- Produced four different games in the Unity engine as gamified
learning content, optimized for weaker hardware
- Modelled and rigged a historically accurate realistic 3D depiction
of an extinct species for a short animated movie with 4k textures